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Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical ...
Between titles like Resident Evil: Village and Dragon’s Dogma 2, Capcom puts out a number of large titles every year. Now, the company says, they are starting to use generative AI to help them ...
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Capcom to Use Generative AI to Create Thousands of 'Ideas' Needed for Game Dev - IGN Daily FixIn today's Daily Fix:A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...
Capcom leverages generative AI to accelerate game development and content creation, benefiting mid-tier franchises and reducing costs. Blockbuster franchises like Monster Hunter and Resident Evil ...
Sci-fi action game Pragmata will be coming out 2026, say developers Capcom during this evening's PlayStation showcase. The trailer seemingly contains a stark warning for those using generative AI: ...
Capcom appears to be pushing forward with ... The theory, then, is that generative AI can handle the brunt of this workload, coming up with the initial ideas that the development team can then ...
Pragmata lives, and will release on the PS5 next year. It’s a remarkable conclusion for the game which was announced ...
At its core, generative AI refers to artificial intelligence systems that are designed to produce new content based on patterns and data they've learned. Instead of just analyzing numbers or ...
Generative artificial intelligence (AI), a term that would have been considered abstract 18 months ago, is ever present today. From driving the world’s fastest adoption of a consumer app to ...
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