AI isn’t just tweaking paid media – it’s transforming it. What was once background automation is now driving entire campaign types and reshaping how users discover brands. AI has, in some ways, always ...
Abstract: With the rapid development of the Internet, users are demanding a wide range of diverse network functions, for instance, security and delay. Consequently, there is a promising need for ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
Players struggle after Squad Unreal 5 Update as devs reveal new system requirements Source: Squad; Developer: Offworld. Just like the community feared when Offworld announced Squad would be switching ...
Offworld first announced the Unreal Engine 5 update for Squad back in April. At first, there was a mix of excitement about the upgrade and laughter at the new PiP scope mode, but things are getting ...
What is this book about? Have you ever wondered how to create engaging gameplay experiences that involve formidable AI opponents, capable of challenging and pushing players to their limits? If the ...
Epic Games CEO Tim Sweeney has responded to criticism of Unreal Engine 5's optimization, which is becoming an increasingly contentious topic of late. The Epic Games boss has seemingly suggested the ...
This server does not require installing a new UE plugin as it uses the built-in Python remote execution protocol. Adding new tools/features is much faster to develop ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
The CEO of Epic Games has suggested that some platforms struggle to run Unreal Engine 5 games because developers aren’t optimising them properly. It’s been suggested in recent years that Unreal Engine ...
Abstract: In recent years, the research of task planning has made great progress. The use of hierarchical information to reduce the planning scope and time is one of the main ways of planning ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...