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Dan Nanni discussed how ditching Bethesda's proprietary engine might ruin the mod community and present challenges to the technical team.
Speaking to VideoGamer after the launch of its latest game, Milestone explained that the studio is looking to expand its use of Unreal Engine 5 features. Right now, the studio’s use of the ...
One former Skyrim developer has finally explained why Elder Scrolls 6 won't run on Unreal Engine 5, and the reason might ...
Cyberpunk 2077 was first announced in 2012, and released eight years later in 2022 – if we map that onto Project Orion, we're ...
As iOlyWorld prepares for its highly anticipated Token Generation Event (TGE) on 14 May 2025, the spotlight turns to one of the most important foundations of its ecosystem: tokenomics. While many Web3 ...
Yes, the developers specifically phrased it that way, as they seemingly aren’t looking to be thought of as just another extraction shooter. And in fairness to them, based on what I saw of an ...
Cyberpunk 2077 sequel Project Orion won't stay in Night City as creator Mike Pondsmith teases a brand-new city t explore.
Game Rant speaks with Frostpunk: 1886's director about some of the changes coming in the remake, namely the inclusion of ...
Marvel 1943: Ride of Hydra's release date has been delayed until 2026, it has been announced. Inspired by the 2010 Captain America / Black Panther: Flags of Our Fathers comic series, the game was ...
A Judge has ordered Apple to either allow 'Fortnite' onto their App Store or cite what legal authority they have to ignore ...
Yamaha’s latest engine specification ... because there’s that much rubber laid down the track’s in unreal condition," he explained. "You don’t chase so much set-up as you're trying ...