Abstract: This paper presents a real-time system for simulating the brush behaviors in Chinese calligraphy. With regards to the geometric profile of the Chinese brush, the “skinned mesh” modeling ...
Drop bvh file to Assets folder. Then, AssetPostprocessor import bvh file. create a hierarchy prefab create a humanoid Avatar create a legacy mode AnimationClip create a skinned mesh for preview ...
ShellFur is available on the Godot Asset Library, so the easiest way to install it into your project is directly inside Godot. Simply go to the AssetLib screen and search for "Fur" and the add-on ...