News

The ‘CRT Effect’ myth says that the reason why pixel art of old games looked so much better is due to the smoothing and blending effects of cathode-ray tube (CRT) displays, which were ...
Technically, this approach might be quite feasible, but like pointillist art, the results of creating ... who would sketch out her icon ideas in a graph paper notebook. Even once we had millions ...
[Japhy Riddle] was tired of creating pixel art. He went to subpixel art. The idea is that since each color pixel is composed of three subpixels, your display is actually three times as dense as ...
The history of video games is built on pixel art classics like Super Mario Bros., Super Metroid, and Final Fantasy VI, but the graphical medium has made its way back to the forefront of gaming ...