News

Gates of Skeldal (Czech: Brány Skeldalu) originally released in 1998 and recently it gained a Native Linux version along with ...
Nvidia has now also published the previously missing parts of the PhysX source code on the Github platform. The company acquired this library for physics simulation in games in 2008 with the start ...
In context: PhysX is a moderately popular middleware used to add complex, physics-based interactions to 3D graphics in games and other software applications. Originally developed by the Swiss ...
This allows developers to update older 32-bit PhysX games for modern hardware. Despite PhysX's reduced relevance due to Unreal Engine 5, the code can be used beyond gaming, including animation and ...
The PhysX processor is used in many games to calculate complex physics simulations, like wind effects on clothes, glass shattering, realistic smoke effects, and more. Since the 32-bit PhysX ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
It seems like a frustrating move for fans, but Nvidia's recent focus on RTX and AI is likely why PhysX is being left behind. It's also worth noting that modern games are effectively no longer ...
In recent news regarding issues with the RTX 50 series cards, Nvidia has confirmed that it has removed GPU PhysX support for all 32-bit games in its latest RTX 50 series GPUs. The technology’s ...
Manuel@NVIDIA at Nvidia forums came forward and confirmed that the RTX 50 series lacks the 32-bit PhysX processing capabilities, and it was like by design. Games that used PhysX physics ...
Nvidia recently announced that it is halting support for the legacy GPU-accelerated physics simulation technology, PhysX on newer graphics cards. This indicated that many popular older games would ...
Now, in order to run some games better, gamers are taking to installing secondary graphics cards to get a healthy fps boost (and in one case, just to run a game with PhysX). It's worth noting that ...
The unexpected abandonment of PhysX 32-bit in RTX 50 leads to a significant slowdown in some games. The player used an NVIDIA RTX 3050 as a PhysX accelerator along with an RTX 5090. On Reddit, ...