Unity has been doing some major backflips in the last week since it announced a new Runtime Fee policy that would charge developers a fee for every copy of their game that was installed past a certain ...
Hollow Knight: Silksong's development timeline may be further hindered by recent changes to Unity's licensing model. The new licensing policy by Unity, which includes a Runtime Fee, poses a potential ...
If you were developing a Unity Engine game on Monday, you did so with the general understanding that you wouldn't be charged additional royalties or fees beyond your subscription to the Unity Editor ...