The difficulty in Metal Gear Solid Delta: Snake Eater will change depending on how players position the camera. The game will allow players to choose between the fixed perspective of the original game ...
MGS2 had elaborate and unique mechanics in the beginning level, showcasing Kojima's attention to detail. MGS3 features mini-game Guy Savage accessible via saving/loading while snake's imprisoned. The ...
Metal Gear Solid Δ: Snake Eater will be a faithful remake of Metal Gear Solid 3: Snake Eater originally released in 2004 for the PS2. A new generation of players and loyal fans alike can experience ...
Metal Gear Solid 3: Snake Eater is a time-tested classic, and the 2004 entry in Hideo Kojima and Konami's beloved franchise (before the two's famous falling-out) has easily earned its place in gaming ...
The story behind the Metal Gear Solid Board Game is nearly as wild as the plot of a Metal Gear game, featuring a mix of delays and licensing issues, with odds stacked against it ever seeing the light ...
Metal Gear Solid 5: The Phantom Pain is now officially ten years old and it’s a very strange, unique game, partially because it’s totally unfinished. When we talk about games being “unfinished” these ...
Three celebrities have already been cast in Hideo Kojima’s Physint, but fans think they’ve figured out a hidden fourth star based on new artwork.
Renowned game designer Hideo Kojima forever impacted the industry when he created the Metal Gear Solid series. Though the original 1987 release was not the first stealth game, it popularized the genre ...
MGS codec calls lead to brilliant moments, challenging game design expectations. MGS games have quirky, funny, and memorable codec call Easter Eggs. MGS series expertly integrates anti-war sentiments ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
Ask any fan of Metal Gear Solid to describe its series creator Hideo Kojima, and they’ll probably hail him as the Tarantino of video games — bold praise, but not undeserved. The stealth games that ...