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There's a sound effect in Super Mario 64 you can't hear in full unless it has been playing for 14 months. Sushi's swishing sound plays on an overlapping loop, meaning it never plays in full as the ...
it's a hidden sound effect that's gonna take an insane snack budget to settle into listening out for. Kaze Emanuar, a hacker who's been reporting his findings on Super Mario 64 for years now ...
Super Mario Bros. Wonder’s titular flowers ... “At first, there were no rules on what constitutes a good Wonder effect vs. a not-so-good Wonder effect,” director Shiro Mouri said at the ...
The result is sensory overload. Mario games are cacophonous enough as is; switching every single sound effect to human vocalization is... Look. Judge for yourself. You can see (and hear ...
The second was a faintly horrifying pitch from the game's sound director, Koji Kondo. "His idea was, when a Wonder Effect activates, a live action version of Mario with human proportions appears ...
Director Shiro Mouri and producer Takashi Tezuka talk about the process behind one of the strangest Super Mario adventures yet ... between the moment before the effect takes place, and it had ...