There was some metaverse-focused news from the show, too, including improvements to how Meta Horizon experiences will look ...
The largest and most important VR ecosystem is undergoing profound change. What lies behind this and how German VR studios are looking at the development.
The metaverse isn’t just a buzzword — it’s a new way of living online. Here’s what you need to know about this digital universe ...
TL;DR: Valve's next-generation all-in-one VR headset, likely named Steam Frame, is expected to launch in Q4 2025. Featuring standalone capabilities and wireless PC connectivity via a Steam Link VR USB ...
The team behind the digital Burning Man experience couldn’t find a social VR platform that suited its needs, so they built one on their own. The team behind the digital Burning Man experience couldn ...
Copilot 3D will turn your 2D images into 3D models. The tool is freely available to anyone, though you do need a Microsoft account. Microsoft suggests using an image with a single subject, even ...
Meta Quest still rules and Vision Pro made a splash in early 2024. Now Google, Samsung, Meta and maybe even Apple could be turning a lot of what we know on its head, with a lot in glasses form. Valve ...
Remember VR? It’s that thing where you put on a headset and… You remember VR, right? If you don’t remember VR, you couldn’t be blamed, because things have taken a turn since way back in 2023, and ...
Stepping into a virtual forest or waterfall scene through VR could be the future of pain management. A new study shows that immersive virtual nature dramatically reduces pain sensitivity almost as ...
If you’ve been waiting for an opportunity to plug your PlayStation VR2 headset into a proper gaming PC and dive face first into SteamVR’s rich back catalog of games, your options have been ...
A recent post on Meta's developer blog hints at the future of virtual reality gaming. Meta's research in Quest users' habits identified the "Goldilocks zone" for virtual reality experiences on its ...
Gaming is an ever-evolving thing, and that’s for the best. Things shouldn’t stay stagnant for too long, else they’ll be bad for consumers, bad for businesses, and worst of all, it’ll be boring. VR is ...
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