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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Sucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
It will not come as a surprise to anyone that Ghost of Yotei will be haunted by a ghost of yore, Ghost of Tsushima to be ...
Sony and Sucker Punch finally showed off Ghost of Yotei with a deep gameplay dive. The sequel to Ghost of Tsushima introduces ...
Ghost of Yotei recently received a Gameplay Deep Dive video on the official PlayStation YouTube channel. Many new features ...
Ghost of Tsushima's gorgeous PlayStation 5 sequel Ghost of Yōtei is inching ever-closer to release, and ahead of its ...
Instead of fighting like a samurai or shinobi, Atsu relies on adaptability like a mercenary. As seen in the latest State of Play, Ghost of Yōtei is changing things up when it comes to combat, opting ...
Ghost of Yōtei launches October 2, 2025, for PS5. As a last-minute surprise, Sucker Punch promised that special edition Ghost of Yōtei PS5 consoles and unique DualSense controllers will also be ...
Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...