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I'm looking for an algorithm that efficiently determines whether the box and the frustum intersect.<BR><BR>The simple cases: If one or more of the bbox's corners in the frustum (i.e. the signed ...
My understanding was that glFrustum and gluPerspective were interchangeable, but after a frustrating 2 days, I know empirically this isn't the case.<BR><BR>gluFrustum allows me to set the ...
The unpainted wooden model of the frustum of a triangular pyramid has three trapezoidal sides and a triangular top and base. It is dissected into three pieces. A paper label attached to one side reads ...
See 3D graphics. The Viewing Frustum The frustum is like a pyramid lying on its side with the tip clipped off. Everything between the near and far planes is the viewing area.
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