Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
A former WB exec reveals the Nemesis System was built to keep players engaged longer - and keep games from entering the ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
One of the many projects Warner Bros. Games had in the works before things went south was a crossover kart racer. That's according to Colin Moriarty on his podcast Sacred Symbols, citing a ...
A new leak seems to have revealed a new Harry Potter online multiplayer RPG from the studio behind Hogwarts Legacy.
One of the biggest what-ifs in licensed games was Pandemic's adaptation of The Dark Knight, which never ended up releasing.
Shadows has reached two million players over the weekend, but is that enough to save Ubisoft? While this is good news, it's ...
Warner Bros. Games San Diego was reportedly working on a Mario Kart clone before ultimately canning it for MultiVersus.
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
E-Cricket will be a sports simulation game, and one of the key aspects of this game will be the unpredictability of the outcome ...