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Secure an appropriate classroom space well in advance: Board games require physical space and flexibility. Traditional ...
This publication is one of the deliverables of the Shared Educational Resources and Technology (SERT) Initiative, a project ...
Ethical exploration can also happen through hands-on inquiry like identifying bias in AI-generated content or reflecting on how GenAI might disrupt learning, creativity, or relationships. Even ...
Event Description Join us for a fun and energizing 90-minute Facilitating Learning Online (FLO) workshop to explore innovative course design ideas. Although EdTech and video games have vastly ...
Martin and Claire have been leading open education initiatives and providing support for projects at UFV for ten years. Martin provides open education support from the library, while Claire comes at ...
BCcampus is offering a new sponsorship program to support effective teaching and learning practices for faculty and instructional staff at B.C. public post-secondary institutions (PSI). Sponsorships ...
Creative Commons (CC) is an international non-profit organization that empowers people to grow and sustain the thriving commons of shared knowledge and culture needed to address the world’s most ...
Status: open BCcampus is seeking a qualified contractor or team to lead a multi-year initiative that will enhance transparency and tracking of open educational resources (OER) adoption across British ...
We enable and empower the post-secondary education sector in B.C. to access, develop, research, and explore opportunities to improve the learning experience.
Digital Pedagogy Toolbox: Cultivating (Gen)AI Literacy – Moving Past AI Pedagogy’s Hype October 11, 2024 Artificial Intelligence, Digital Pedagogy Toolbox Blog Series, Fiscal 2024-2025, Homepage, ...
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