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One of the points of contention is the lower-than-expected resolution of the textures in the alpha. Respawn has reassured gamers that the reduced textures during the alpha were meant to make the ...
Marcos used a combination of Maya and ZBrush for the modelling ... and then converted them into an alpha. More than anything, I enjoyed creating the textures and look dev, as I love to see ...
One of the points of contention is the lower-than-expected resolution of the textures in the alpha. Respawn has reassured gamers that the reduced textures during the alpha were meant to make the ...
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