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I was 10 years old, my parents weren't going to buy me any—no this was a "family" magazine that loads of people in my country buy, and there, laid out in an article, were the most amazing screenshots ...
Most games build on ideas that came before, genres that have been around for ages. But every now and then, a single title does something so radically different that it spawns an entirely new genre.
After decades of terrible cash grabs or subpar adaptations that failed to meet fans’ expectations or draw new audiences, ...
Wolfenstein (2009) launched on August 18, 2009 (Image via Activision \| YouTube/@GameArmy) Wolfenstein (2009) was relea ...
Zombie Army VR is a fun arcade shooter. Killing zombies never gets old and the World War II theme is a natural fit.
Building on the design foundation of the studio’s previous game, Wolfenstein 3D (1992), Doom popularized the core tenets of the first-person shooter genre with fast-paced action, tight gunplay ...
Wolfenstein Games in Order of Release. Here are all the Wolfenstein games in order they first came out, plus a quick note on each: Castle Wolfenstein (1981) – Stealth roots, sneaking around a Nazi ...
Less than a decade later, the original Half-Life looked (and behaved) totally different and presented highly complex 3D levels to explore with much more advanced enemy AI and animations.
Wolfenstein 3D looks amazing with ray tracing. Check out this vintage 90s retro shooter in full ray-traced Nvidia RTX glory, thanks to a hidden level in the new Doom II enhanced release.
Players who played Dark Forces, Marathon 2, Speed Demon, Street Fighter, and Wolfenstein 3D (violent games) were more likely to predict that word fragments were part of aggressive words than non ...
Arasaka Tower 3D is very clearly an homage to classic id Software shooters like Wolfenstein 3D and Doom.You play long-dead rockerboy Johnny Silverhand fresh off his historic bombing of one of the ...
X-Forge was a speedy mobile rendering platform, which “was pretty smooth”, and Mical was able to help Romero’s team solve the appearance of the 3D levels on the small screen. “But the biggest ...