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Steam announces end of support for Windows 10 32-Bit, saying only 0.01% of PCs are still running it
Valve has announced Steam will be ending support for 32-bit versions of Windows 10 at the turn of the year, citing the fact that only 0.01% of current Steam users are on the operating system. The ...
As of 14 October, Windows 10 will become the source of major security concerns. From this date onwards, Microsoft will cease ...
TL;DR: Valve will end Steam support for Windows 10 32-bit systems on January 1, 2026, ceasing updates and technical assistance. While existing Steam clients will still run temporarily, users must ...
We’ve gathered the best Prime Day sales on tested and vetted Apple gear, headphones, and beauty products, so you can rest ...
All eyes are on the chip maker as it prepares a full-court press into a new process technology, spearheaded by chips for ...
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TOPS of the Heap: Qualcomm Unveils Snapdragon X2 Elite Extreme CPU With 18 Cores, Massive NPU
The new flagship chip, based on the Oryon architecture and largely destined for AI-forward, pro-grade laptops, will feature an 80 TOPS NPU. Also incoming in 2026: two new X2 Elite premium processors.
Valve has confirmed Steam will be dropping support for 32-bit versions of the Windows 10 operating system. The company said Windows 10 32-bit is used by just 0.01% of users, sparking the change.
Valve's Steam client is pretty widely compatible with all kinds of newer and older operating systems—that's what you do when you want as many people as possible spending their money in your store. But ...
Valve recently announced that Steam will stop supporting 32-bit versions of Windows as of January 1st, 2026. Right now, Windows 10 32-bit is the only 32-bit version of Windows that officially works ...
Want a smoother online experience? Microsoft’s most modern OS is here to make it happen—Windows 11 Pro is just $9.97 (MSRP $199) through October 12. That’s a lifetime license for less than a movie ...
I’ve been writing and editing technology articles for more than seven years, most recently as part of PCMag's software team. I am responsible for content in the AI, financial, graphic design, ...
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