KitBash3D and Greyscalegorilla join forces to expand 3D assets, plugins, and workflows, promising to speed up the creative ...
Reallusion officially releases Character Creator 5 (CC5), a major upgrade that brings the character creation ecosystem into the HD era. Its powerful subdivision workflow bridges game-ready 3D ...
Video game industry employees have been accused of celebrating and dismissing the assassination of Charlie Kirk; including Bethesda, Epic Games, Sucker Punch Productions, and more.
KitBash3D and Greyscalegorilla merge, uniting 3D asset kits and motion design tools under one company. Pricing and support remain unchanged.
Maxon releases Cinema 4D 2026 with OCIO colour management, Redshift 2026, GPU simulations, UDIMs, and a bold new Maxon One identity.
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Epic Games CEO Tim Sweeney has responded to criticism of Unreal Engine 5's optimization, which is becoming an increasingly contentious topic of late. The Epic Games boss has seemingly suggested the ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
As part of the start of Fortnite Chapter 3, Epic Games has announced that Fortnite development has shifted to Unreal Engine 5, the latest version of the company's graphic technology. Last year, after ...
The Palia Path Roadmap reveals the Radiance Rising update, animal husbandry, shared housing, and more, paving the way for a vibrant in-game future. It's been officially over 2,500 days since The Elder ...
How much time and manpower is required to build an industrial-grade high-fidelity 3D virtual world? Would you believe it if all it took was a deion and a sketch for AI to quickly and automatically ...
Crowds still difficult in video game development? Try counting the number of real-time rendered characters in the audience in this Unreal Engine 5.6 game (see what is Unreal Engine? and our guide to ...