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Dan Nanni discussed how ditching Bethesda's proprietary engine might ruin the mod community and present challenges to the technical team.
MotoGP 25 developer Milestone explains there's a tonne of room for improvement now that the studio has jumped to Unreal Engine 5.
One former Skyrim developer has finally explained why Elder Scrolls 6 won't run on Unreal Engine 5, and the reason might ...
Cyberpunk 2077 was first announced in 2012, and released eight years later in 2022 – if we map that onto Project Orion, we're looking at a 2030 release date at the minimum, and that's before we even ...
As iOlyWorld prepares for its highly anticipated Token Generation Event (TGE) on 14 May 2025, the spotlight turns to one of the most important foundations of its ecosystem: tokenomics. While many Web3 ...
especially for the team that’s juggling the technical demands of Unreal Engine 5. The performance might even play the role. The lush environments of the game, covering floating cities and more ...
Yes, the developers specifically phrased it that way, as they seemingly aren’t looking to be thought of as just another extraction shooter. And in fairness to them, based on what I saw of an ...
3d
Game Rant on MSNFrostpunk: 1886 Will Feature Mechanics and Systems Borrowed From Frostpunk 2Game Rant speaks with Frostpunk: 1886's director about some of the changes coming in the remake, namely the inclusion of ...
After a long hiatus of nine years, the Mafia franchise is rising again and returns with Mafia: The Old Country. Mafia: The ...
CD Projekt Red is working on Cyberpunk 2077’s sequel, Project Orion, which will introduce a second city alongside Night City for players to explore.
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