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Stand by for all of the biggest news — and that first in-game look at The Witcher 4 — from State of Unreal 2025 here on IGN tomorrow. Tom Phillips is IGN's News Editor.
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Unreal Engine 5.6 is out – here's what impressed me - MSNUnreal Engine 5.6 has landed, and this isn’t just another dot release, it feels like big step forward. Beginning with a deep dive into The Witcher 4, which showcased the top features, it's clear ...
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Unreal Engine 5 Games With The Best Performance - MSNUnreal Engine 5 is arguably the most exciting engine, with some of the highest potential for realistic and ambitious games. However, in these early years of the engine's existence, many Unreal ...
After initially developing and updating the game in Unreal Engine 4 for more than ten years, the dev team announced a port to Unreal Engine 5 with patch 11.02 around the end of July.
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Rogue Trooper, the next film from Warcraft director Duncan Jones, is made entirely in Unreal 5. Here’s a first look.
Unreal Engine 5 quite literally changed the CGI landscape and Unreal Engine 5.2 is now available to allow creatives to do even more. Epic Games published the public roadmap for Unreal Engine 5.2 back ...
Making games in Unreal Engine also means opening it up to the wider modding community, as it won't require as much work from CDPR to offer bespoke modding tools as it did for The Witcher 3.
A wealth of Unreal Engine 5 games are finally here - so how are the consoles coping? - Eurogamer.net
After years of waiting, Unreal Engine 5 games are here in force - but how does the engine's tech scale to console systems? Oliver Mackenzie investigates. Skip to main content.
This change has a profound impact on performance when comparing Unreal Engine's city benchmark between versions 5.0 and 5.4. In a CPU-limited scenario on a Ryzen 7 7800X3D, the frame-rate is 42 ...
One of those had the codename "Canis Majoris" and it was then confirmed to be a "full-fledged" Witcher game developed in Unreal Engine 5 by an external studio. Now, CDPR has shed more light on the ...
The saga of Halo Infinite continues, as after some high profile departures and leadership restructuring, a new rumor is circulating that could be the biggest change of all. According to journalist ...
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