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The demo ran on a PlayStation 5 at 60 frames per second with ray tracing enabled. This was made possible by a slew of new open-world building features coming to Unreal Engine 5.6, including a new ...
The demo, which runs on a PlayStation 5 at 60 frames per second, shows off in-engine capabilities set in the world of The Witcher IV, including the new Unreal Animation Framework, Nanite Foliage ...
The Witcher 4 Unreal Engine 5 tech demo follows Ciri as she explores the never-before-seen region of Kovir in the midst of a monster contract (CD Projekt confirmed Kovir is a playable area in The ...
Epic's Wyeth Johnson (right) says Unreal 5.6's capability for open-world game development is dramatically higher. (Image credit: Future) "Performance is not just what a player interacts with, it's ...