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The mass destruction of Xbox consoles begins as the future of their exclusives hangs in the balance. Meanwhile, PlayStation ...
Fans had high expectations for Starfield, particularly regarding gore and dismemberment. Former Bethesda developer Dennis Mejillones explained that the features were planned but removed due to ...
Artist Mikael Genberg says he has been wanting to put his typically Swedish-looking miniature house on the moon for 25 years. It was “a crazy, maybe idiotic, but at the same time, in my mind, really ...
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical limitations. Former employee Dennis Mejillones, who was a character ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former Bethesda character artist Dennis Mejillones, there were once plans for ...
GameSpot may get a commission from retail offers. Starfield was originally planned to have a gore and dismemberment system like Fallout, with players being able to more gruesomely kill foes.
It's funny, I never even noticed the lack of violent deaths compared to Elder Scrolls or Fallout games. That part seemed fine to me. I was a bit disappointed with Starfield for 2 other reasons, in ...
If the dense galaxies of Starfield and Stellaris have left you wanting more, then Starcom: Unknown Space is the game for you. After finally leaving Steam Early Access late last year, the old ...
Former Bethesda designer Will Shen, who worked on several high profile titles such as Starfield and Skyrim, has said he believes players are becoming "fatigued" with games that take hours upon ...
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