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Silent Hill 4: The Room's system requirements are not demanding in the slightest, so anyone with a Windows PC can play the game at a stable frame rate, even if they don't have a full-blown gaming rig.
Silent Hill 4: The Room breaks this trend, because it takes place in the neighboring city of South Ashfield and centers mainly on an ill-fated apartment building, a cursed apartment, ...
Graphics On the PS2 and Xbox, Silent Hill 4: The Room's excellent overindulgence of visual filters, wide ranging textures, and its very graphic sense of decay, rust, and throbbing, ...
Silent Hill 4: Two Guys In A Room. We sit down for a slightly disturbing chat with Silent Hill 4's chief designer Masashi Tsuboyama and producer Akira Yamaoka to find out if they're really as ...
A week after Konami dropped a trio of classic Metal Gears games onto GOG, the Japanese publisher is back with another just in time for the spooky season: Silent Hill 4: The Room.
Silent Hill PS5 is rumored to be in the works, and we couldn’t be more excited. Here’s what we think Konami needs to do to put the series back on the map.
Konami has made some questionable business decisions over the years, but my personal favourite is when it surprise re-released Silent Hill 4: The Room on GOG in October 2020. Yes, it decided the ...
Silent Hill 4: The Room has been released DRM-free through GOG. The classic survival horror title stars Henry Townshend, who finds himself trapped in his apartment without contact with the outside ...
Silent Hill 4: The Room is an interesting sequel; it attempts to branch out in several areas of gameplay and setting, while remaining true to the psychological thriller style that's always set the ...
Verdict. Silent Hill 4: The Room is one of those games that's become difficult to review. While all the classic touches that have become so familiar and so great in the series have returned, they ...
Silent Hill 4: The Room is the fourth installment in the Silent Hill survival horror series. The game is similar to the past entries in terms of atmosphere, never letting the player know what's ...