Built for my own mobile game when Addressables felt like overkill and Resources.Load was too rigid. If you have 100-500 assets and want type-safe, O(1) lookups without the complexity, this might help ...
UI资源规则: Path Keyword: "UI" Naming Pattern: TwoLevelFolders Priority: 10 角色资源规则: Path Keyword: "Character" Naming Pattern: TwoLevelFolders Priority: 10 ...
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