In a recent episode of Nightdive's Deep Dive podcast, Looking Glass Studios programmer Marc LeBlanc shared his recollection of how the team came up with the audio logs in System Shock, which are now a ...
RPG Deus Ex was a hard sell because, among other things, the Thief devs thought 'if you give players a gun, they won't sneak' Adventure Dishonored 'sounded a little bit ridiculous' in the beginning, ...