pixel perfect and 16:9, plus a new scanline filter, which helps blend the low resolution image and dithering present in many 3D PS1 games of the era. It suits Metal Gear Solid's dark aesthetic ...
While there are some key exceptions like Mario 64 and Metal Gear Solid, I generally find fourth generation's pixel art has held up a lot better than 3D games from the more recent N64 and PS1 era.
And as fans have pored over the details, one has noticed a fun connection to director Hideo Kojima's past work: Metal Gear Solid 2. The box art for Death Stranding 2: On the Beach shows Sam ...
It seems like Hideo Kojima isn’t being shy about his Metal Gear Solid inspirations for Death ... but they are absolutely captivating pieces of art that push the gaming medium to new bounds.