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A shield is introduced very early on in Doom: The Dark Ages. Enemies will throw out attacks that glow green, meaning they can ...
The big Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic
Kojima's work has always had a strong influence of cinema running through it, Metal Gear Solid and Death Stranding in particular. But in the office that influence is made explicit. Beyond the ...
It sounds like there are even camps to clear out in the open world, much like in Metal Gear Solid 5: The Phantom Pain. And the element of online connectivity remains: once again you’ll need to ...
A new PS5 console bundle has been quietly listed on Sony's PlayStation Direct webstore, offering the base PS5 system with a ...
Balloons float overhead. Great job, Boss. We’ll still need all of this. Metal Gear Solid V: The Phantom Pain is not just a stealth action game. It is a large-scale adventure with an open world, base ...
Probably not. That's not the game's fault, and I hope it finds a solid audience (it helps that this can also be played on a normal TV without VR), but it feels like there's so much potential in VR ...
But it’s about how these weapons are implemented, and Kojima Productions seemingly looked to Metal Gear Solid V: The Phantom Pain for influence on how to make encounters dynamic and fun. Enemy camps ...
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