Mega Man Game Planner Akira Kitamura shared on social media some information about the development of the game, and said that the game was originally planned as a Famicom Disk System title. Kitamura ...
The Nintendo Entertainment System, and its Japanese counterpart the Famicom, need no introduction – if you're reading this magazine, you'll know that the 8-bit hardware catapulted Nintendo to a ...
Who wouldn’t want to run a UNIX-like operating system on their NES or Famicom? Although there’s arguably no practical reason for doing so, [decrazyo] has cobbled together a working port of Little Unix ...
WTF?! Nintendo positioned the Famicom to feel more like a computer than its Western counterpart – the NES – hence the name Family Computer. The additional storage and memory from the Disk System ...
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