News
As artificial intelligence becomes increasingly central to game development, major players like Electronic Arts (EA) ...
Despite fearing massive backlash from public, EA and Take-Two don't seem to budge from using AI for their projects.
Magnite’s acquisition of SpringServe demonstrates the importance of merging an SSP with an ad server for streaming video.
EA admits that embracing AI could lead to fans losing confidence in the company and its brands. Many major game companies are ...
Take-Two and Electronic Arts have recognized the growing reluctance of gamers toward generative artificial intelligence.
9d
Game Rant on MSNEA, Take-Two, and CDPR Worried About Using AI Due to BacklashSome of the biggest names in the gaming industry have concerns about the now-widespread dislike that many players feel toward ...
Today we’re talking about the risks for video-game companies looking to use generative AI in their products, but ...
"Regulators told GAO they continue to assess AI risks and may refine guidance and update regulations to address emerging vulnerabilities.” ...
Unsurprisingly, agentic AI stood out in this year's list. The recent Top 10 Technologies for 2025 report from Forrester highlighted AI agents as a major tech trend that will sweep across the ...
RIYADH (Reuters) -The United States does not need to block the global spread of its AI chips and technology to manage national security risks, a White House official said on Tuesday, signalling a ...
Multimodal AI, which can ingest content in non-text formats ... without being visibly adversarial in the prompt. "These risks were not due to malicious text, but triggered by prompt injections ...
Now, EA CEO Andrew Wilson says he's optimistic about the future in part because of how heavily the company has invested in AI. At the end of his prepared remarks during EA's Q4 2025 financial ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results