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A strategically brilliant brand promotion based by LU Biscuits on augmented reality to bring a package to life and evoke ...
Augmented reality (AR), the technology that overlays digital content onto what users see around them in real-time, is now ...
AR’s application remains concentrated in disciplines requiring high degrees of experiential learning, particularly health ...
As augmented reality (AR) headsets such as the Apple Vision Pro and Meta Quest II become mainstream, their potential in the ...
One of DELMIA’s Augmented Experience customers, a global leader in aerospace, provides operators with the flexibility to ...
The global Augmented Reality (AR) and Virtual Reality (VR) in the healthcare market, is expected to grow at the rate of 30-35 ...
A new augmented reality Last of Us experience has been created for fans of the TV show in downtown Vancouver. The second ...
The global augmented reality (AR) and virtual reality (VR) market is projected to reach $1.18 trillion ($1,185.93 billion) by 2032, growing at an annual rate of 32.5% from 2022 to 2032. This growth is ...
Augmented Reality (AR) is no longer a novelty. It's a strategic force reshaping how consumers discover, evaluate and purchase ...
Mark Zuckerberg has once again partnered with Palmer Luckey, who designs equipment for the US military. The creator of the ...
As the first manufacturing hub in Asia, SCHOTT Malaysia continues to increase production capacity in Penang and Kulim.
North American Augmented Reality (AR) Market to Reach $263.91 Billion by 2032, Growing at 35.0% CAGR
The North American augmented reality (AR) market, valued at $263.91 billion by 2032, is projected to grow at a compound annual growth rate (CAGR) of 35.0% during the forecast period from 2022 to 2032.
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