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Japan’s Fair Trade Commission will require major platforms such as Apple and Google to permit external payment systems and offer developers more choice.
Revenue at South Korean publisher Netmarble declined by 8.2% year-over-year to $502.5 million in Q2 despite new game launches pushing up sales.
In-game audio advertising company Odeeo has partnered with marketing optimisation platform Claritas to measure the effectiveness of in-game audio ads.
My.Games' card strategy game Castle Duels has surpassed 3.5 million installs and generated nearly $13m in lifetime revenue in its first year.
Unity is pinning hopes for revenue growth on the new AI-powered ads platform Vector after it helped deliver 15% sequential growth in the company’s ads business in Q2. The firm, which has engaged in ...
Casual and casino games publisher Playtika has revised its direct-to-consumer revenue share target from 30% to 40%.
How Epic vs. Apple and Epic vs. Google are opening up new direct-to-consumer opportunities. The Digital Markets Act is scrutinising App Store policies in the EU. The UK's regulatory body has labelled ...
AppLovin CEO Adam Foroughi has brushed off Unity's challenge to its ad tech with Vector during an earnings call.
Outfit7’s Talking Tom & Friends: World has launched globally, bringing pranks, tea parties and avatar customisation to iOS and Android.
The company hit $1M in ARR in under eight months, signalling strong early momentum. New titles Roll Masters and Merge Match: Bubble Puzzle, aim to grow its hybrid-casual portfolio. Funds will support ...
Coplay opens public beta to all developers, expanding beyond its invite-only model. Now stewarding the Unity MCP server, Coplay deepens support for open-source game dev tools. Orchestrator Mode debuts ...
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