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Scores of games have seen this evolution, with the “Super Mario Bros.” and “Legend of Zelda” series being the most notable, and “Maximo: Ghosts to Glory” continues the mass migration of classic series ...
Maximo: Ghosts to Glory revives a notion ... Last, the CG needs work. Most games on the PS2 don't even use CG movies anymore because the PS2 engine generates enough polys and textures to create ...
Capcom has released a handful of new screenshots from Maximo: Ghosts to Glory for the Sony PlayStation ... It will be released early next year for the PS2.
It appears that developer Capcom (Devil May Cry, Onimusha, Resident Evil) understandably focused its attention on using the PS2's power for character animations rather than the background textures.
A handful of PlayStation 2 classics are coming to PS3 for $10 apiece during Sony's 'Only On PSN' promotion this month, including God Hand, Odin Sphere, and Maximo: Ghosts to Glory. Sony is ...
Maximo began its life as a Nintendo 64 game ... Based loosely upon Capcom's Ghosts 'N Goblins series, this 3D platformer's game design would be right at home in most any game from that era ...
Maximo is a heroic young adventurer of great fortitude, who spends his life prancing around the place dealing with indescribable peril. In other words, he's an upstanding citizen. But one day, he ...
Capcom representatives are taking pains to make it clear that Maximo is not a sequel to Ghouls & Ghosts (or Ghosts & Goblins or Makaimura or whatever). Never mind that it features a noble ...
All the Latest Game Footage and Images from Maximo: Ghosts to Glory The game is based in the Ghosts'n Goblins universe and features original character designs by Japanese illustrator Susumu ...
Forget big-ass proton packs and crappy one-liners. Kill spooks the old-fashioned way - one overhand chop at a time. With the popular app Pocket going away, you'll need a new way to catch up on ...
So much glory ... get your girl back! Maximo is reminiscent of many of the old Capcom 2D platform games such as Ghouls n Ghosts, but the concept is revamped for the PS2 and done in crisp 3D ...