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Square Enix has had its ups and downs, but Uematsu singles out one major transition as an "awful" situation that made him ...
While this is very cool for fans of the franchise, it created an accidental market inefficiency in the game when Sakaguchi would craft items. In Final Fantasy XIV, player crafted items have their ...
The latest game made by Final Fantasy creator Hironobu Sakaguchi is on sale, but for a limited time, so you must move fast to not miss out on it.
Ahead of its release, I sat down with Hironobu Sakaguchi to discuss the origins of Fantasian and the changes coming to Neo Dimension. It’s easy to understand why Sakaguchi saw it as his send-off ...
Despite reuniting with Square Enix for the Nintendo Switch release of Fantasian: Neo Dimension, Final Fantasy creator Hironobu Sakaguchi says he has no interest in returning to the series or ...
If you’re unfamiliar with Hironobu Sakaguchi, he’s known primarily as the creator of the Final Fantasy franchise, on which he worked until Final Fantasy X-2. He has also majorly contributed in ...
On December 5th, Final Fantasy creator Hironobu Sakaguchi’s throwback RPG Fantasian is launching on PC, Xbox, PS5, and the Nintendo Switch, after previously being an Apple Arcade exclusive.
Final Fantasy creator Hironobu Sakaguchi possesses a uniquely iconic RPG series as his legacy, but according to his own comments in 2024, his favorite PlayStation title is something entirely ...
It’s no mystery that Final Fantasy creator Hironobu Sakaguchi loves Final Fantasy XIV, and recently he took advantage of the creative features afforded by Square Enix’s super popular MMORPG to ...
Hironobu Sakaguchi's Fantasian collaboration with Square Enix is set to release as Neo Dimension, with potential for a sequel or new project. Final Fantasy 14's Dawntrail expansion thrives under ...
Hironobu Sakaguchi wants his next (and maybe last) game to be ‘a successor to Final Fantasy VI’ The father of Final Fantasy talks about the director’s cut of Fantasian and what he wants to ...
But I had a plan. I was going to get my hands on a used copy of Lost Odyssey, Hironobu Sakaguchi's forgotten pseudo-Final Fantasy game, released exclusively for the Xbox 360 in 2007.