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Under DX12 there are four levels of service available; 12_1, 12_0, 11_1 and 11_0. To get even the 12_0 experience requires the latest hardware, and very few GPUs support 12_1 modes at this point.
This type of problem, however, is why DX12, AMD and Nvidia drivers, and Ashes itself are all heavily qualified as being in early days. All of the companies involved are still working things out.
AMD’s Radeon 9070 RX XT GPU has beaten Nvidia’s GeForce RTX 5080 GPU in Vulkan and DX12 API’s in rendering using Cooperative ...
The biggest draw of the DX12 version of The Witcher 3: Wild Hunt is the new features it unlocks. These include various types of ray tracing, such as RT reflections, shadows, ambient occlusion, and ...
So really, DX12 and GameWorks end up being two sides of the same coin, and Nvidia continues to try and cash in on both. Just don't be surprised if your 2-year-old graphics card doesn't seem to ...
GTX 1060 vs RX 480: Gears of War 4 is a great test for mid-range DX12 performance, with the GTX 1060 beating out the RX 480 by 20% at 1080p, with the GTX 1060 capable of 82FPS average.
Battlefield 1 - DX12 NVIDIA's new GeForce GTX 1060 still scores a very respectible 123FPS average at 1080p on the Medium preset, but AMD's Radeon RX 480 dominates with 143FPS average - an increase ...
Though the differences between Vulkan and DX12 are negligible in most cases (especially in a low-demand game like PEAK), there are some things to consider when it comes to choosing a launch option.
We're limited to v-sync on right now with DX12 on the Radeon R9 390, but regardless, the boosts to performance in Ashes of the Singularity are remarkable. Watch on YouTube ...
Under DX12, those ACEs should finally be put to work, with tasks like physics, lighting, and post-processing being divided into different queues and scheduled independently for processing by the GPU.
DX12 support is now set to release the week of September 5, the developer announced on Steam. Eidos says that it has "some extra work and optimizations to do for DX12" and needs additional time to ...
One of the more common Marvel Rivals errors is the “DX12 not supported” message, which halts players from enjoying the game to their fullest. The game mandates the use of DirectX12, so there ...