ReSpec is a bit different this week. I’ve spent the week in sunny San Francisco at the Game Developers Conference (GDC), running from meeting to meeting and trying to find a moment of time to write a ...
Back in March at the Game Developers Conference 2025 (GDC 2025), Microsoft unveiled DirectX Raytracing (DXR) 1.2, which introduces Opacity Micromaps (OMM). The Redmond giant has now announced the ...
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