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When triggered, it splits the waterfall into two lanes, leaving the center open for an entryway. Use redstone, sticky pistons, observers, and stained glass to create a looped animation system that ...
“It’s one of my favorite challenges,” Berard says. “We actually have a waterfall that the builders have to make a character that goes over the falls. It’s super dramatic, but also super ...
Are you even a video game if you don't hide something behind a waterfall? Well, Assassin's Creed Shadows doesn't have to worry about this philosophical question, because to get its 'Made You Look!' ...
Creating animation is a time-consuming process, requiring multiple steps, including storyboarding, rendering, composition, and lighting to craft a single scene. If a director wants to experiment ...