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Why Snap, Unity, Xreal, and Texas A&M University are among Fast Company’s Most Innovative Companies in augmented and virtual reality for ... deals around the world, including with Micro Center ...
As New Atlas explains, traditional holograms are created using swept volumetric displays. Images are projected at varying heights onto a rigid oscillating surface known as a ...
The researchers hope to raise awareness about virtual reality and its potential applications. Two Penn State Behrend administrators will make an attempt to set a world record while spending time ...
and touch interactions more realistic for the VR world. Given the graphics-intensive nature of virtual reality, Nvidia is poised to benefit, regardless of which company’s hardware winds up ...
Today's virtual reality games and content can be pretty immersive, but they largely miss the mark when it comes to haptic feedback. Wouldn't it be cool to 'feel' a textured object, or perceive the ...
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