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Computer science students get VR glasses at the start of their studies in Weimar. The aim is to gain more experience in ...
Hey everyone! So, you know how technology just keeps changing everything? Well, augmented reality (AR) and virtual ...
The Augmented World Expo has been around since 2010, pursuing its lofty goal of "enabling people across the globe to learn, ...
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Haptics makes haptic VR accessories to level up your virtual gaming. We tried out the vest, sleeves and some new gloves.
Xreal, a leader in consumer augmented reality (AR) glasses, will start selling its Xreal One Pro beginning July 1.
No other decade shaped the development of virtual reality as much as the 1980s. The near end of video games played a decisive ...
AR, VR and XR are transforming how we interact with the world. Understanding the differences helps you keep up, make smarter ...
Kinneta, a New York-based extended reality (XR) company, is showing off its XR treadmill and bike apps that take people into ...
The global AR/VR headset market posted a strong rebound in the latest quarter, growing 18,1% year-over-year, according to new data from the International Data Corporation (IDC) Worldwide Quarterly ...
AR/VR smartphones in 2025 offer immersive experiences in gaming, education, and real-time interaction.Flagship models now ...
Virtual reality was once promised to be the future of not only video games, but social media. Is that future still possible? NPR's Ailsa Chang talks to Vishal Shah, VP of the Metaverse, to find out.
SoftEye develops hardware- and software-based eye intent technology for smart glasses, connecting users to generative AI.
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