News

Fornite Battle Royale Chapter 4 arrived today, and it makes use of Unreal Engine 5.1 ... for example Nanite-based foliage with leaves blowing in the wind. Nanite provides highly-detailed ...
After years of waiting, Unreal Engine 5 is finally here with a decent roster ... But there are problems, like how foliage is badly over-darkened and lighting suffers from obvious breakup in ...
Fortnite Chapter 4 uses Unreal Engine 5's newest lighting features and the results are incredible. The blog post goes into more detail about exactly what kind of changes have been made, but the ...
Seemingly millions of blades of yellowing, seed-filled grass fill the scene, swaying in the wind and getting brushed ... Comparing it back-to-back with the Unreal Engine 5 demo video linked ...
Microsoft is moving its Halo development to Unreal Engine 5, after more than a year of rumors ... landscapes for Halo biomes, as well as foliage levels we haven’t seen in Halo games in the ...
Unreal Engine 5 Overhaul with Nanite, Lumen and RTXDI Dynamic Water Interactive Foliage Unreal Engine 5 performance gains: instanced-rendering (large-bases etc.), threaded server networking ...
Ever since Unreal ... Engine 5, I was able to paint dirt and other imperfections directly onto the buildings in the scene with a secondary texture set." "Similarly, I was able to get all of the ...
Unreal Engine 5 quite literally changed the CGI landscape and Unreal Engine 5.2 is now available to allow creatives to do even more. Epic Games published the public roadmap for Unreal Engine 5.2 back ...
Halo moving to Unreal Engine 5 is being positioned as the first step of a transformation for Halo Studios to change its technology, structure, processes, and even culture. “We’re not just ...