In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing. The goal is to use almost no wav data (pre-recorder audio files), but ...
Imagine a world where a car is speeding up directly behind you but your hearing only extends to either side of you. It’s a frightening thought, isn’t it? Yet it’s not too far off what we’ve had to ...
Valve today announced the Steam Audio SDK, a spatial audio plugin that the company says is made is designed to “enhance all interactive products, specifically VR applications.” The company has ...
Unity sports exec Peter Moore unveiled Unity Metacast, a new technology for capturing and analyzing sports moves in real time. In an interview with GamesBeat, Moore said the company hopes to capture ...
Unity, the game development engine behind Ambrosia Software’s Gooball and Freeverse Software’s forthcoming Big Bang Brain Games, has been updated to version 1.6.1. A free update, Unity is priced ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the acquisition of RestAR, a Tel Aviv-based ...
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