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It only ever got deployed in a few dozen games — but with 32-bit PhysX turned on, those games reportedly now run faster on Nvidia’s last-gen cards than they do on a new RTX 5090, 5080, 5070 Ti ...
PhysX, even before the acquisition from Nvidia, was mean to run primary on hardware acceleration with optional CPU fallback. That's why the software implementation got stuck with the antiquated ...
MOUNTAIN VIEW, Calif. - May 9, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced the availability of its PhysX processor on add-in accelerator ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...
MOUNTAIN VIEW, Calif. - November 15, 2006 - Responding to the growing market demand for PhysX powered games, AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today ...
NVIDIA is officially ending support for 32-bit software in its latest GeForce RTX 50 Series of GPUs. This includes the 32-bit PhysX engine, which was once a key part of many games’ physics systems.
Other 2K Games franchises include the Grand Theft Auto series and BioShock (which has a sequel on the way), although the press release doesn’t mention those.
A new Dead Space remake teaser shows its visual effects, and it could help PhysX become a thing again within the gaming PC scene. The short clip demonstrates environmental effects that "live in ...
Developers have to write their games with the processor in mind to unlock the performance, and Over 140 titles are available for consoles and PCs that support the PhysX technology.
With PhysX technology now available to more game developers than ever before, it will be interesting to see how well it is implemented in future games, for consoles and the PC.
The PhysX SDK already supports the PlayStation 3, the Xbox 360, and even the lowly Wii. Indeed, the games section of the PhysX developer site lists a handful of console titles that already use ...
PhysX games often had a setting to let you choose your PhysX processor, which for most people would be set to the same NVIDIA GPU handling the game's graphics.