News

In context: PhysX is a moderately popular middleware used to add complex, physics-based interactions to 3D graphics in games and other software applications. Originally developed by the Swiss ...
Nvidia has now also published the previously missing parts of the PhysX source code on the Github platform. The company acquired this library for physics simulation in games in 2008 with the start ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...