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There are games— Pac-Man, Space Invaders —on display. But also the many tools of interactive design, like a first-generation iPod and Susan Kare ’s sketchbook of icons for the original Apple ...
Video games are now nearly as old as Pop art, and keeping up with them will require curators to reckon both with their particulars—eras, genres, designers, themes—and with their role in the world.
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