News

Ground Zeroes serves as a prologue to the other Metal Gear Solid 5, The Phantom Pain, with the Steam description proclaiming that it "gives core fans the opportunity to get a taste of the world ...
Hideo Kojima has revealed that Metal Gear Solid 5: Ground Zeroes was meant to be an experiment of episodic format for the franchise.
Hideo Kojima originally considered Metal Gear Solid V: Ground Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metal Gear Solid V: The Phantom Pain.
Hideo Kojima has revealed that Metal Gear Solid V: Ground Zeroes could have been the start of episodic releases for the franchise.
On the ninth anniversary of Metal Gear Solid 5: Ground Zeroes, director Hideo Kojima has reflected on the game's launch.
While Metal Gear Solid: Master Collection Vol. 2 has not been officially announced, its planning it safe to assume given the title of Metal Gear Solid: Master Collection Vol. 1.
A few months following the events of Peace Walker, Ground Zeroes acts as a prologue to the fifth entry in the Metal Gear Solid series: Metal Gear Solid V: The Phantom Pain.
In doing so, Kojima said that Ground Zeroes was at first thought to be the initial installment in an ongoing slate of titles that would be tied to Metal Gear Solid V.
Metal Gear Solid 4 is still locked to the PS3, but with MGS3 Remake and the Master Collection set for Steam, Kojima’s fourth stealth hit may also come to PC.
Metal Gear Solid V: Ground Zeroes was a prologue to 2015’s Metal Gear Solid V: The Phantom Pain, which was an open-world title featuring Big Boss infiltrating enemy bases in Afghanistan.
It's been 11 whole years since Metal Gear Solid 5: Ground Zeroes first released, and director Hideo Kojima still clearly remembers the criticism the short stealth game received at launch as he ...