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One of the most frustrating moments in Mario Kart 64 — right up there with getting hit with the dreaded Blue Shell — is falling off the track. You’re in 1st place or about to get there, and ...
First seen in Mario Kart 64, the Fake Item Box is a tad divisive due to its ability to stop players dead in their tracks and kill any momentum, but that type of challenge could be used to great ...
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Mario Kart ... a single weapon item (shells, explosive box or bananas) behind your Kart by Z.
The developers of Mario Kart 64 nearly included a “no-item” mode in an attempt to appeal to serious racers. According to a 1996 interview from the official Japanese guidebook, Hideki Konno ...
According to director Hideki Konno, Mario Kart 64 actually once featured a 'no-item' mode that would allow players to focus on the act of driving and compete in "serious races". Eventually ...
There's a new world record in Mario Kart 64 speedrunning ... Normally, runners do the Yoshi Valley skip by grabbing an item box and crossing their fingers to get a triple mushroom boost item ...
The Fake Item Box item was absent from Mario Kart 8 Deluxe, so this could be a reimagined return for it. What’s curious about this new object is it is secluded and alone, off the main portion of ...
Even though they’ve appeared as obstacles in past Mario Kart games, this is the first time they’ll actually be playable. HUH? This is… the cow from the Mario Kart 64 Moo Moo Farm course?
By making a pit stop at one of the many Yoshi’s drive-thrus, you can pick up a to-go order that will work like an item ... Mario Kart for the SNES, but it got a big upgrade in Mario Kart 64.
Apparently, Nintendo has, as it's revealed that it once included a "no item" mode in Mario Kart 64. According to game director Hideki Konno (via Nintendo Life), during the game's development ...