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I’ve put about three hours into the game, and while it brings the Life Is Strange studio’s signature ... but they’re well-realized in design and voice acting. Ramon Tikaram, known for ...
I've always associated the Life is Strange franchise with sweeping vistas across golden American landscapes, a constant background reminder that these young adult protagonists were still at the ...
The official announcement was made in a Tweet by the official Life is Strange Twitter Account. If you’ll remember, Steph’s background was also fleshed out a little more in the Life is Strange ...
Plain text noted the signs of life on her body: “Tattoo on calf of a design and a ‘red star outlined ... s 2015 episodic adventure game Life Is Strange (spoilers for which follow) prominently ...
It's raw by design. "The way we always talked about that moment was that it needed to be the most fascinating conversation in Life is Strange history," says Stauder. "That's the bar we set for ...
With Life is Strange: Double Exposure as the newest addition to the Life is Strange franchise, Square Enix has once again given the gaming community an enjoyable narrative and well-written ...
There's a point in Life is Strange: Double Exposure where detective ... Double Exposure also has the events of the first game lingering in the background. Personally, I think it was handled ...
Players thankfully won't have to wait too long to learn how the emotional story unfolds, as Life is Strange ... going on to specialize in narrative design and video game journalism as a writer.
This most recently became clear with the release of Life is Strange: Double Exposure, a sequel to the original Life is Strange (2015) game featuring a return to the franchise’s original ...
But for Max Caulfield, the time-traveling protagonist of 2015’s Life Is Strange, the same rules ... you long after the credits roll. A little background: It’s been 10 years since the events ...