Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
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GameRant on MSNSplit Fiction Dev Already Working on Next GameAs Hazelight prepares to ship Split Fiction, the studio is also already hard at work on its next release (and it may or may ...
The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in." ...
EA's Hazelight Studios follows up its lauded hit It Takes Two with a new two-player collaboration game in its signature style ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
In my four-hour hands-on with Hazelight Studios' online and splitscreen co-op adventure, which releases March 2025 on PC, ...
Having "Split Fiction" on the Xbox Game Pass and EA Play is logical, but some things are not meant to be at first.
Josef Fares, the director of It Takes Two and the upcoming Split Fiction, said that Hazelight Studios will never make a ...
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In a time where every game can either be played solo or is completely full of NPCs or people online who don’t really want to ...
From genre-bending sequences to blockbuster set pieces, Split Fiction is a one-of-a-kind co-op experience.
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Game Rant on MSNSplit Fiction: It Took 8 Months to Develop One 10-Minute SectionSplit Fiction is filled with various unique gameplay sections, but each one requires a ton of work to bring to life even for ...
GameCentral gets to play over three hours of the follow-up to It Takes Two, in what is some of the most enjoyable co-op ...
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