The artist worked as an art director on Half-Life 2, a visual designer on Dishonored, and a consultant on Fallout 4 and DOOM. Antonov's passing in 2025 was mourned by colleagues, with tributes ...
It was his unmistakable style that defined Half-Life 2's City 17 and Dishonored’s Dunwall ... Laura Dubuk was a young art student, and working at Valve was her first professional job.