Virtual worlds, through games like Fortnite and Roblox, have become an important part of young people’s social lives - RAIN’s Matt Lang explores how brands can help rather than hinder the experience.
A recent annual review from Epic Games reported strong growth in Fortnite's creator program. The number of users building custom content in the massively successful battle royale game nearly tripled ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results
Feedback