Ubisoft says it is moving Rainbow Six Siege to DirectX 12 as it gets ready for Operation Prep Phase and the incoming Siege X ...
Given that DirectSR is an API directly from Microsoft's DirectX team, this particular bridge between supported games and a variety of upscalers looks like it will provide a more universal solution ...
Microsoft is saying that it will enable these features on all GPUs, not just those sold by Nvidia, through the DirectX API. Microsoft is doing so through cooperative vector support, which it says ...
Microsoft is now introducing a new API for video encoding to DirectX 12 too, and it's native in Windows 11. Essentially, the Video Encode API allows video engines to make use of the GPU in order ...
Over the past few years, Nvidia, AMD, and Intel have been putting in their own version of super resolution graphics support for their GPUs to improve the visuals on PC games while also increasing ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core ...
Ubisoft has officially announced that with the upcoming Y10S1 update, Rainbow Six Siege will discontinue support of DirectX 11 graphical API.
You can fix Path of Exile not launching on Windows PCs by applying the troubleshooting methods in this article. Does your ...
Ubisoft is moving Rainbow Six Siege over to DirectX12, meaning DX11 video cards will no longer be able to play the game, as teams prep new Siege X update.